Difference between revisions of "Iteration Generator"

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Step 2 - [[Impacting Elements|Impacting]] [[People]]
 
Step 2 - [[Impacting Elements|Impacting]] [[People]]
 
* 2a -  '''[[Identify Impacting Elements|Identify]]''' list of [[Impacting Elements|Impacting]] [[People]]
 
* 2a -  '''[[Identify Impacting Elements|Identify]]''' list of [[Impacting Elements|Impacting]] [[People]]
* 2b - '''[[Understand Impacting Elements|Understand]]''' how each of the Impacting [[People]] and how they can impact the mission
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* 2b - '''[[Understand Impacting Elements|Understand]]''' how each of the [[Impacting Elements|Impacting]] [[People]] and how they can impact the mission
 
* 2c - Iterate [[Impacting Elements|Impacting]] [[People]] by repeating steps 1-2 as many times as necessary
 
* 2c - Iterate [[Impacting Elements|Impacting]] [[People]] by repeating steps 1-2 as many times as necessary
  

Revision as of 08:24, 6 March 2019

The Iteration Generator is a development framework to efficiently and effectively manage the numerous iterations required to make the eDream happen. The Mission may have minimal changes, the Strategy will likely have several changes, the Plan may have thousands of changes.

Step 1 - Mission

  • Develop Mission
  • Determine Timing
  • Determine Commitment

Step 2 - Impacting People

Step 3 - Impacting Realities

Step 4 - Strategy

Step 5 - Impacting Activities

Step 6 - Iteration Creation

Complete or Continue Incremental Improvement Process