Difference between revisions of "Communication"
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For an [[eDream]] to be viable, it needs effective #[[communication]] of the #[[solution]] to the #[[Beneficiary|beneficiaries]] and other [[people]] that may influence the successful [[enablement]]. | For an [[eDream]] to be viable, it needs effective #[[communication]] of the #[[solution]] to the #[[Beneficiary|beneficiaries]] and other [[people]] that may influence the successful [[enablement]]. | ||
− | The impacting [[elements]] of #[[Communication]] include: | + | The impacting [[elements]] and [[activities]] of #[[Communication]] include: |
* #[[AwarenessApplication]] | * #[[AwarenessApplication]] | ||
* #[[BrandReputationResume]] | * #[[BrandReputationResume]] |
Revision as of 17:20, 28 July 2018
For an eDream to be viable, it needs effective #communication of the #solution to the #beneficiaries and other people that may influence the successful enablement.
The impacting elements and activities of #Communication include:
- #AwarenessApplication
- #BrandReputationResume
- #CommunicationMessage
- #MarketingPlatform
- #NetworkExpansion
- #SolutionDifferentiation
#Communication insight helps to determines whether an eDream is a good idea based on understanding how the #communications of #solution to the impacting people that may influence the successful enablement. Angela Ahrendts was able to develop communication to create human energy. The human energy created with #beneficiaries (customers, employers, etc.) helped remake the 157 year old Burberry into a global luxury brand and grow the company by 300% in 7 years. Muhammad Yunus was able to effectively communicate his Nobel Prize winning solution to the poor village woman beneficiaries and capital investor stakeholders.
#Communication is a component of the Enablement Design.