Difference between revisions of "Discovery List"

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[[People]] are the individuals that can have an impact on the successful achievement of an [[eDream]]. [[People]] are an [[Enablement Components|enablement component]] of making an [[eDream]] successfully happen. [[People Insight]] helps to understand what [[people]] are required to make an [[eDream]] happen. It offers [[insight]] into how to engage them like [http://en.wikipedia.org/wiki/Kevin_Plank '''Kevin Plank'''] did in pursuing his [http://greatprosperity.com/its-about-people/ '''big idea which became the company Under Armour.''']  
 
[[People]] are the individuals that can have an impact on the successful achievement of an [[eDream]]. [[People]] are an [[Enablement Components|enablement component]] of making an [[eDream]] successfully happen. [[People Insight]] helps to understand what [[people]] are required to make an [[eDream]] happen. It offers [[insight]] into how to engage them like [http://en.wikipedia.org/wiki/Kevin_Plank '''Kevin Plank'''] did in pursuing his [http://greatprosperity.com/its-about-people/ '''big idea which became the company Under Armour.''']  
 
===[[Communities]]===
 
===[[Communities]]===
[[Communities]] are groups of people that can be associated by something in common that may influence [[people]]'s decisions and/or potentially impact the [[enablement]] of an [[eDream]].  
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[[Communities]] are groups of people that can be associated by something in common that may influence [[people]]'s decisions and/or potentially impact the [[enablement]] of an [[eDream]]. [[Communities]] are an [[Enablement Components|enablement component]] of making an [[eDream]] successfully happen. [[Communities Insight]] helps to understand which [[communities]] are required to make an [[eDream]] happen. It offers [[insight]] into how people like [http://en.wikipedia.org/wiki/Jeff_Bezos '''Jeff Bezos'''] learned about the book [[communities]] when pursuing his [http://greatprosperity.com/weekend-that-changed-the-world/ '''big idea which led to the creation of Amazon.com'''].
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[[Communities]] may share common attributes, culture, leaders, processes, laws, rules and a code of what is accepted. The [[People|people]] within the community may find it easier to relate to others within the community than those outside the [[Communities|community]].
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===[[Knowledge]]===
 
===[[Knowledge]]===
 
[[Knowledge]] is the specific [[Functional Knowledge|functional]], [[Domain Knowledge|domain]], [[Industries|industry]], [[Skills/Expertise|skills/expertise]], [[Funding Knowledge|funding]], and [[Resources Knowledge|resource]] [[knowledge]] required to make something happen.
 
[[Knowledge]] is the specific [[Functional Knowledge|functional]], [[Domain Knowledge|domain]], [[Industries|industry]], [[Skills/Expertise|skills/expertise]], [[Funding Knowledge|funding]], and [[Resources Knowledge|resource]] [[knowledge]] required to make something happen.

Revision as of 08:56, 22 September 2013

The Discovery List is the "to do" list to discovery what needs to be done to successfully achieve an eDream.

Insight

Insight is the process of evaluating whether an eDream is a good idea and how to make it happen. Insight helps to evaluate:

Prosperity Insight

Prosperity Insight is the process of evaluating whether the eDream pursuit is a good idea for the aspirer(s). It offers insight into personal prosperity, impact of the eDream on prosperity and the commitment of the Aspirer to make it happen.

eDream Insight

eDream Insight is the process of evaluating whether an eDream is a good idea. eDream Insight helps to understand the aspirer(s) and their mission, the beneficiaries and their problem/unmet needs. It offers insight into the communication and solution to address the beneficiaries problem/unmet needs as well as the mission of the aspirer(s). It provides understanding of what it may take to for the eDream to be operational to deliver on the mission, address the problem/unmet needs and sustain success over time.

Enablement Insight

Enablement Insight helps to understand if it is possible to make an eDream happen. Enablement Insight offers insight into what would it take to be like Craig Venter who made his big idea to sequence the human genome happen.

Discovery

Discovery is the process of uncovering all of the things that need to be done to successfully achieve an eDream.

People

People are the individuals that can have an impact on the successful achievement of an eDream. People are an enablement component of making an eDream successfully happen. People Insight helps to understand what people are required to make an eDream happen. It offers insight into how to engage them like Kevin Plank did in pursuing his big idea which became the company Under Armour.

Communities

Communities are groups of people that can be associated by something in common that may influence people's decisions and/or potentially impact the enablement of an eDream. Communities are an enablement component of making an eDream successfully happen. Communities Insight helps to understand which communities are required to make an eDream happen. It offers insight into how people like Jeff Bezos learned about the book communities when pursuing his big idea which led to the creation of Amazon.com.

Communities may share common attributes, culture, leaders, processes, laws, rules and a code of what is accepted. The people within the community may find it easier to relate to others within the community than those outside the community.

Knowledge

Knowledge is the specific functional, domain, industry, skills/expertise, funding, and resource knowledge required to make something happen.

Development Tracks

Development Tracks are components that must be developed to ensure viability of the eDream.

Funding

Funding is the total financial resources required to make an eDream happen.

Resources

The resources required to make an eDream happen.

Timeline

The timeline with key milestone to make an eDream happen.

Assumptions

Assumptions are the basis for understanding whether an eDream and it's pursuit it is a good idea. It is the understanding of the specific requirements to make it successfully happen.

Background

eDream Strategy

This is a grid that describes the minimum requirements that need to be achieved to address each of the eDream components and the strategy as to how they will be addressed.

Enablement Strategy

This is a grid that describes the minimum requirements that need to be achieved to address each of the enablement components and the strategy as to how they will be addressed.

Discovery Status

Unknown

Theory

Validated