Difference between revisions of "Communication"

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For an [[eDream]] to be viable, it needs effective #[[communication]] of the #[[solution]] to the #[[Beneficiary|beneficiaries]] and other [[people]] that may influence the successful [[enablement]].   
 
For an [[eDream]] to be viable, it needs effective #[[communication]] of the #[[solution]] to the #[[Beneficiary|beneficiaries]] and other [[people]] that may influence the successful [[enablement]].   
  
The impacting [[elements]] of #[[Communication]] include:  
+
The impacting [[elements]] and [[activities]] of #[[Communication]] include:  
 
* #[[AwarenessApplication]]
 
* #[[AwarenessApplication]]
 
* #[[BrandReputationResume]]
 
* #[[BrandReputationResume]]

Revision as of 17:20, 28 July 2018

For an eDream to be viable, it needs effective #communication of the #solution to the #beneficiaries and other people that may influence the successful enablement.

The impacting elements and activities of #Communication include:

#Communication insight helps to determines whether an eDream is a good idea based on understanding how the #communications of #solution to the impacting people that may influence the successful enablement. Angela Ahrendts was able to develop communication to create human energy. The human energy created with #beneficiaries (customers, employers, etc.) helped remake the 157 year old Burberry into a global luxury brand and grow the company by 300% in 7 years. Muhammad Yunus was able to effectively communicate his Nobel Prize winning solution to the poor village woman beneficiaries and capital investor stakeholders.

#Communication is a component of the Enablement Design.