Difference between revisions of "Iteration Generator"
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Step 2- '''Learn & Plan''' - [[Impacting Elements]] | Step 2- '''Learn & Plan''' - [[Impacting Elements]] | ||
* Learn more about impacting elements - [[People]] ([[Aspirer]]s,[[Beneficiary|Beneficiaries]], [[DecisionMakers|Decision Makers]],[[Contributor]]s), [[Communities]], [[Realities]] ([[Problem/Unmet Need]]s) | * Learn more about impacting elements - [[People]] ([[Aspirer]]s,[[Beneficiary|Beneficiaries]], [[DecisionMakers|Decision Makers]],[[Contributor]]s), [[Communities]], [[Realities]] ([[Problem/Unmet Need]]s) | ||
− | * Develop a [[plan]] and list of activities to address each [[impacting element]] | + | * Develop a [[plan]] and list of activities to address each [[impacting element]] |
+ | * Iterate [[Impacting Elements]] by repeating steps 1-2 as many times as necessary | ||
=='''3-Design'''== | =='''3-Design'''== | ||
Once steps 1-2 are well understood, create a design that includes [[solution]], [[communication]], [[operational]], [[funding]], [[Personal Needs|personal needs]] and [[plan]] that is viable and can deliver on the [[mission]]. | Once steps 1-2 are well understood, create a design that includes [[solution]], [[communication]], [[operational]], [[funding]], [[Personal Needs|personal needs]] and [[plan]] that is viable and can deliver on the [[mission]]. |
Revision as of 11:31, 24 October 2017
The Iteration Generator is a development framework to efficiently and effectively manage the numerous iterations required to make the eDream happen. The Mission may have minimal changes, the Strategy will likely have several changes, the Plan may have thousands of changes.
Step 1 - Review - Mission, Timeline, Components, Strategy
- Develop Mission
- Develop Timeline
- Develop list of Components
- Develop high-level Strategy to address each Component that will ensure the mission
Step 2- Learn & Plan - Impacting Elements
- Learn more about impacting elements - People (Aspirers,Beneficiaries, Decision Makers,Contributors), Communities, Realities (Problem/Unmet Needs)
- Develop a plan and list of activities to address each impacting element
- Iterate Impacting Elements by repeating steps 1-2 as many times as necessary
3-Design
Once steps 1-2 are well understood, create a design that includes solution, communication, operational, funding, personal needs and plan that is viable and can deliver on the mission.
4-Learn - Validate
Once the solution is designed, it needs to be validated by the impacting people and communities. The design needs to validated that it is viable within the constraints of the impacting people, realities and resources. Iterate (revisit Steps 1-4)
5-Design - Create
This is creating the solution and completing the many enablement activities within the design.
6-Learn - Test
Test the solution to get the feedback from the aspirers, beneficiaries, decision makers and contributors. Iterate (repeat steps 1-6)