Difference between revisions of "Communities"

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* #[[Industries]] - [[people]] that work with or within an #[[Industries|industry]] with common impacting #[[realities]] like #[[culture]], #[[Leadership]], #[[OperatingModels]], #[[Rules]], and #[[Social]].
 
* #[[Industries]] - [[people]] that work with or within an #[[Industries|industry]] with common impacting #[[realities]] like #[[culture]], #[[Leadership]], #[[OperatingModels]], #[[Rules]], and #[[Social]].
 
* #[[Organizations]] - [[people]] that work at business or not-for profit legal entities with a common [[mission]], #[[leadership]], #[[culture]] and unique nuances in the way they operate.
 
* #[[Organizations]] - [[people]] that work at business or not-for profit legal entities with a common [[mission]], #[[leadership]], #[[culture]] and unique nuances in the way they operate.
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* #[[Institutions]] -  the structures of social order that govern the behavior of [[People]], [[Industries]] and [[organizations]]. They include religious 
 
* #[[Locations]] - [[people]] with a common geographic location like a country, state, city, region, town, school district, neighborhood or even a street.
 
* #[[Locations]] - [[people]] with a common geographic location like a country, state, city, region, town, school district, neighborhood or even a street.
 
* #[[Groups]] - [[people]] that have a common bond that is less formal such as users (i.e., Facebook), [[Social Circles|social circles]], [[demographic]]s, shared [[perspectives]] or common interests (i.e., sports fans, book club, watch same TV program).  
 
* #[[Groups]] - [[people]] that have a common bond that is less formal such as users (i.e., Facebook), [[Social Circles|social circles]], [[demographic]]s, shared [[perspectives]] or common interests (i.e., sports fans, book club, watch same TV program).  

Revision as of 17:22, 28 April 2018

#Communities are groups of people with something in common that interact together. #Communities may share common attributes, culture, leaders, processes, laws, rules and a code of what is accepted. The people within #communities may find it easier to relate to others within the community than those outside the #community. The following are types of #communities:

#Communities may influence people's decisions and/or potentially impact the enablement of an eDream. People's desire to be accepted, belong and feel like they are part of something can result in #communities having significant influence over an individual's actions. People may make decisions to improve their position in the #community or to protect how they are perceived by others within the #community. People outside the #community may struggle to relate, be dismissed as an outsider or even be considered a threat to the #community.

The successful enablement of an eDream may require identifying and understanding:

Everything big happens first in a small community. Facebook began with Harvard students, PayPal began with people on eBay needing to send money online. It can be a community like Silicon Valley that creates culture that almost anything is possible. Jeff Bezos learned about the book #communities when pursuing his big idea which led to the creation of Amazon.com.

#Communities are a component of Enablement.