Difference between revisions of "Enablement"
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− | [[Enablement]] is the sum of actions required to make an [[eDream]] happen. The [[Enablement]] framework helps | + | [[Enablement]] is the sum of actions required to make an [[eDream]] happen. The [[Enablement]] framework helps with managing [[eDream]] pursuits within our [[Modern Day|modern day]] of: |
* Change - to frequently realign our creations, careers and daily lives to the dynamic realities. | * Change - to frequently realign our creations, careers and daily lives to the dynamic realities. | ||
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[[Enablement Insight]] helps to understand which [[Enablement Components]] are required to make an [[eDream]] happen like Craig Venter did in making [http://greatprosperity.com/how-to-make-it-happen/ '''his big idea to sequence the human genome happen''']. [[Enablement]] is the foundation of [[Execution]] which is the action of making each of the [[Enablement Components|enablement components]] happen. | [[Enablement Insight]] helps to understand which [[Enablement Components]] are required to make an [[eDream]] happen like Craig Venter did in making [http://greatprosperity.com/how-to-make-it-happen/ '''his big idea to sequence the human genome happen''']. [[Enablement]] is the foundation of [[Execution]] which is the action of making each of the [[Enablement Components|enablement components]] happen. | ||
− | '''See [[Enablement Components]]''' | + | '[[Enablement Components]] are the major components in the [[enablement]] of [[eDream]] that must be addressed and aligned to make it happen. |
+ | |||
+ | * '''Who''' are the '''[[Decision Maker]]s'''? | ||
+ | * '''Who''' are the '''[[Contributor]]s''' that would need to help? | ||
+ | * '''What''' '''[[Knowledge]]''' is required? | ||
+ | * '''What''' '''[[Communities]]''' may influence and/or potentially impact it? | ||
+ | * '''What''' are the '''[[Realities]]''' that may impact [[enablement]]? | ||
+ | * '''What''' '''[[Funding]]''' is required? | ||
+ | * '''What''' '''[[Personal Needs]]''' must be addressed? | ||
+ | * '''What''' is the '''[[Plan]]''' to make it happen? | ||
+ | |||
+ | Once it is understood how each [[Enablement Components|enablement component]] needs to be addressed, it is determined whether there is a way to minimally address all [[eDream Components|eDream components]] and [[Enablement Components|enablement components]] at the same time which is called [[Enablement Intersection]]. The [[Enablement Components|enablement components]] will evolve and iterate often during the [[Execution]] as new information is learned. The way in which [[eDream Components|eDream components]] and [[Enablement Components|enablement components]] are address continues to iterate, the approach must still ensure an [[Enablement Intersection]]. | ||
+ | |||
+ | [[Enablement Insight]] helps to understand if it is possible to make an eDream happen. [[Enablement Insight]] offers [[insight]] into what would it take to be like Craig Venter who [http://greatprosperity.com/how-to-make-it-happen/ '''made his big idea to sequence the human genome happen''']. | ||
+ | |||
+ | ==[[Decision Maker]]s== | ||
+ | [[Decision Maker|Decision Makers]] are [[people]] that may be able say yes when everyone else says no and still get their way. There could be one [[Decision Maker|decision maker]] or there could be millions if the [[eDream]] is to win a political campaign or sell a retail product. The three types of [[Decision Maker|decision makers]] include the [[Acceptance Decision Makers|acceptance]] of the [[solution]], [[Creation Decision Makers|creation]] of the [[solution]] and the [[Investor Decision Makers|investment]] | ||
+ | of the required funding and/or resources. [[Decision Maker|Decision Makers]] can be [[beneficiary|beneficiaries]] and [[aspirer|aspirers]] as their decisions can decide the successful [[enablement]] of an [[eDream]]. [[Decision Maker Insight]] helps to understand who and how to engage [[Decision Maker|decision makers]] [[people]] required to make an [[eDream]] happen. It offers [[insight]] into how to engage them like [http://en.wikipedia.org/wiki/Kevin_Plank '''Kevin Plank'''] did in pursuing his [http://greatprosperity.com/its-about-people/ '''big idea which became the company Under Armour.'''] | ||
+ | |||
+ | ==[[Contributor|Contributors]]== | ||
+ | [[Contributor|Contributors]] are [[people]] that believe in the [[aspirer]](s) and/or the [[eDream]] and willingly contribute their time, money or talents to help ensure it happens. [[Contributor|Contributors]] may benefit from the successful [[enablement]] of the [[eDream]] though they are not directly reimbursed for helping with the [[eDream]] pursuit like a [[provider]]. [[Contributor Insight]] helps to understand what type of [[contributor]](s) are required and how to secure their contributions [http://greatprosperity.com/all-about-the-supporter/'''like Jimmy Wales did when creating Wikipedia.'''] | ||
+ | |||
+ | ==[[Knowledge]]== | ||
+ | A level of [[Knowledge|knowledge]], in addition to understanding the [[People|people]] and [[Communities|communities]], is required for the successful [[enablement]] of an [[eDream]]. [[Knowledge]] is an [[Enablement Components|enablement component]] of making an [[eDream]] successfully happen. [[Knowledge Insight]] helps understand what [[knowledge]] is required to make an [[eDream]] happen. It offers [[insight]] into how people like [http://en.wikipedia.org/wiki/Tony_Fadell '''Tony Fadell'''] had to learn when pursuing his [http://greatprosperity.com/knowledge-that-changed-music/ '''big idea which led to the creation of the iPod''']. | ||
+ | |||
+ | ==[[Communities]]== | ||
+ | [[Communities]] are groups of people that can be associated by something in common that may influence [[people]]'s decisions and/or potentially impact the [[enablement]] of an [[eDream]]. [[Communities]] are an [[Enablement Components|enablement component]] of making an [[eDream]] successfully happen. [[Communities Insight]] helps to understand which [[communities]] are required to make an [[eDream]] happen. It offers [[insight]] into how people like [http://en.wikipedia.org/wiki/Jeff_Bezos '''Jeff Bezos'''] learned about the book [[communities]] when pursuing his [http://greatprosperity.com/weekend-that-changed-the-world/ '''big idea which led to the creation of Amazon.com''']. | ||
+ | |||
+ | ==[[Realities]]== | ||
+ | [[Realities]] are the understanding of what is really the case or how something actually operates. [[Realities]] are [[Enablement Components|enablement components]] that could impact making an [[eDream]] successfully happen. A reality could be the speed limit of 72 mph rather than the 65 on the sign. It could be that most people do not like telemarketer calls. People or organization may have defined rules and processes to operate, [[realities]] are how they actually operate. The understanding of the [[Established Realities|established]], [[New Realities|new]] and [[Emerging Realities|emerging]] may have significant impact on the success of an [[eDream]]. The understanding of [[realities]] was a key component in helping [http://en.wikipedia.org/wiki/Reed_Hastings '''Reed Hastings'''] [http://greatprosperity.com/realities-aptitude/ '''develop his big idea which in now Netflix''']. | ||
+ | |||
+ | ==[[Funding]]== | ||
+ | [[Funding]] is the total financial resources required to make an [[eDream]] happen. [[Funding]] is an [[Enablement Components|enablement component]] of making an [[eDream]] successfully happen. [[Funding Insight]] provides [[insight]] into the potential methods our securing the financial resources that may be required like [http://greatprosperity.com/passion-leads-to-red-carpet/ '''funding your first film that ends up nominated for an Academy Award''']. | ||
+ | |||
+ | ==[[Personal Needs]]== | ||
+ | [[Personal Needs]] are personal requirements of the [[people]] that must happen, otherwise it would delay or prevent the [[eDream]] from happening if they are not addressed. A [[Personal Needs|personal need]] could be associated with [[aspirer]], [[beneficiary]], [[Decision Maker|decision maker]] or [[contributor]] as well as [[people]] that could distract or prevent them for successfully achieving the [[eDream]]. [[Personal Needs]] are [[Enablement Components|enablement components]] of making an [[eDream]] successfully happen. [[Personal Needs Insight]] provides [[insight]] into the potential [[Personal Needs|personal needs]] that may be required. | ||
+ | |||
+ | ==[[Plan]]== | ||
+ | The [[Plan]] provides the activities, expense, [[people]], [[resources]] and time required to make the [[eDream]] happen. | ||
+ | The [[plan]] includes [[Development Plan]], [[Financial Plan]] and the [[Project Plan]]. The [[Plan]] provides an overall [[timeline]] of the major milestone and their and dependencies. | ||
+ | |||
+ | |||
+ | ''See [[Enablement Components]]''' |
Revision as of 13:57, 13 November 2016
Enablement is the sum of actions required to make an eDream happen. The Enablement framework helps with managing eDream pursuits within our modern day of:
- Change - to frequently realign our creations, careers and daily lives to the dynamic realities.
- Complexity - to discover and negotiate the intersection of multiple concepts, disciplines and interests.
- Synchrony - with limited resources and time to “fit it all in” in achieve overall personal well-being
- Iteration - to continuously adapt to new realities, feedback and failure
Enablement Insight helps to understand which Enablement Components are required to make an eDream happen like Craig Venter did in making his big idea to sequence the human genome happen. Enablement is the foundation of Execution which is the action of making each of the enablement components happen.
'Enablement Components are the major components in the enablement of eDream that must be addressed and aligned to make it happen.
- Who are the Decision Makers?
- Who are the Contributors that would need to help?
- What Knowledge is required?
- What Communities may influence and/or potentially impact it?
- What are the Realities that may impact enablement?
- What Funding is required?
- What Personal Needs must be addressed?
- What is the Plan to make it happen?
Once it is understood how each enablement component needs to be addressed, it is determined whether there is a way to minimally address all eDream components and enablement components at the same time which is called Enablement Intersection. The enablement components will evolve and iterate often during the Execution as new information is learned. The way in which eDream components and enablement components are address continues to iterate, the approach must still ensure an Enablement Intersection.
Enablement Insight helps to understand if it is possible to make an eDream happen. Enablement Insight offers insight into what would it take to be like Craig Venter who made his big idea to sequence the human genome happen.
Contents
Decision Makers
Decision Makers are people that may be able say yes when everyone else says no and still get their way. There could be one decision maker or there could be millions if the eDream is to win a political campaign or sell a retail product. The three types of decision makers include the acceptance of the solution, creation of the solution and the investment of the required funding and/or resources. Decision Makers can be beneficiaries and aspirers as their decisions can decide the successful enablement of an eDream. Decision Maker Insight helps to understand who and how to engage decision makers people required to make an eDream happen. It offers insight into how to engage them like Kevin Plank did in pursuing his big idea which became the company Under Armour.
Contributors
Contributors are people that believe in the aspirer(s) and/or the eDream and willingly contribute their time, money or talents to help ensure it happens. Contributors may benefit from the successful enablement of the eDream though they are not directly reimbursed for helping with the eDream pursuit like a provider. Contributor Insight helps to understand what type of contributor(s) are required and how to secure their contributions like Jimmy Wales did when creating Wikipedia.
Knowledge
A level of knowledge, in addition to understanding the people and communities, is required for the successful enablement of an eDream. Knowledge is an enablement component of making an eDream successfully happen. Knowledge Insight helps understand what knowledge is required to make an eDream happen. It offers insight into how people like Tony Fadell had to learn when pursuing his big idea which led to the creation of the iPod.
Communities
Communities are groups of people that can be associated by something in common that may influence people's decisions and/or potentially impact the enablement of an eDream. Communities are an enablement component of making an eDream successfully happen. Communities Insight helps to understand which communities are required to make an eDream happen. It offers insight into how people like Jeff Bezos learned about the book communities when pursuing his big idea which led to the creation of Amazon.com.
Realities
Realities are the understanding of what is really the case or how something actually operates. Realities are enablement components that could impact making an eDream successfully happen. A reality could be the speed limit of 72 mph rather than the 65 on the sign. It could be that most people do not like telemarketer calls. People or organization may have defined rules and processes to operate, realities are how they actually operate. The understanding of the established, new and emerging may have significant impact on the success of an eDream. The understanding of realities was a key component in helping Reed Hastings develop his big idea which in now Netflix.
Funding
Funding is the total financial resources required to make an eDream happen. Funding is an enablement component of making an eDream successfully happen. Funding Insight provides insight into the potential methods our securing the financial resources that may be required like funding your first film that ends up nominated for an Academy Award.
Personal Needs
Personal Needs are personal requirements of the people that must happen, otherwise it would delay or prevent the eDream from happening if they are not addressed. A personal need could be associated with aspirer, beneficiary, decision maker or contributor as well as people that could distract or prevent them for successfully achieving the eDream. Personal Needs are enablement components of making an eDream successfully happen. Personal Needs Insight provides insight into the potential personal needs that may be required.
Plan
The Plan provides the activities, expense, people, resources and time required to make the eDream happen. The plan includes Development Plan, Financial Plan and the Project Plan. The Plan provides an overall timeline of the major milestone and their and dependencies.