Difference between revisions of "EDream"

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(eDream Components)
(Enablement Components)
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==[[Enablement Components]]==
 
==[[Enablement Components]]==
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===[[People]]===
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[[People]] are the individuals that can have an impact on the successful achievement of an [[eDream]]. [[Beneficiary|Beneficiaries], [[Aspirer|Aspirers]], [[Stakeholder|Stakeholders]], [[Supporter|Supporters]], [[Provider|Providers]], [[social circle|Social Circles]]
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===[[Communities]]===
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[[Communities]] are groups of people that can be associated by something in common that may influence [[people]]'s decisions and/or potentially impact the [[enablement]] of an [[eDream]]. [[Industries]], [[Organizations]], [[Location]], [[social circle|Social]], [[Competency]], [[Interests]], [[Demographic]], and [[Perspectives]].
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===[[Knowledge]]===
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A level of [[Knowledge|knowledge]], in addition to understanding the [[People|people]] and [[Communities|communities]], is required for the successful [[enablement]] of an [[eDream]]. [[Functional Knowledge]], [[Domain Knowledge]], [[Industries|Industry Knowledge]], [[Skills/Expertise]], [[Funding Knowledge]] and [[Resources Knowledge]]===
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===[[Development Tracks]]===
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[[Development Tracks]] are mini projects (or group of [[activities]]) that may need to be developed to make an [[eDream]] happen.
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[[Development Tracks]] are [[Enablement Components|enablement component]] of making an [[eDream]] successfully happen.
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[[Validation]], [[Communications Development]], [[Solution Development]], [[Operational Development]] and [[Personal Development].
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===[[Funding]]===
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[[Funding]] is the total financial resources required to make an [[eDream]] happen. [[Funding]] is an [[Enablement Components|enablement component]] of making an [[eDream]] successfully happen. [[Funding Insight]] provides [[insight]] into the potential methods our securing the financial resources that may be required for the successful [[enablement]] of an [[eDream]].
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Savings, Inspire/Negotiate, Crowdsource, Friends & Family, Investors, Loans, Funding Programs===
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Grants or targets funds (i.e., student scholarships)
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===[[Resources]]===
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[[Resources]] are required to make an [[eDream]] happen. [[Resources]] are an [[Enablement Components|enablement component]] of making an [[eDream]] successfully happen. [[People]], Products and Services, Equipment and Facilities.
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===[[Timeline]]===
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[[Timeline]] is the total time required to make an [[eDream]] happen.

Revision as of 13:30, 22 September 2013

An eDream consists of:

It may not seem like there is much in common with a dream to graduate from college, a big idea for a cancer cure and a breakthrough innovation like Apple's iPhone. Yet they each have similar eDream Components, Enablement Components and require an Enablement Execution to make them happen.

Castellina in Tuscany, Italy and New York are two entirely different destinations with little in common. Yet evaluating whether it is a good idea (eDream Insight to go there and what it would take to get there (Enablement Insight), may be similar. Travel to these destinations may require a different mix of planes, trains and automobiles, yet have a similar process Enablement Execution to effectively manage the trip from point A to point B.

Great ideas or aha moments are very important. Yet while these ideas get all the fanfare, they represent as little as 1% of the process to make them happen.(reference) This site provides a framework to evaluate whether an eDream is a good idea (eDream Insight), how to make it happen (Enablement Insight) and how to effectively manage (Enablement Execution) making it happen.

eDream Components

eDream Components are the major components of the eDream that must be addressed and aligned for it to be viable.

Enablement Components

People

People are the individuals that can have an impact on the successful achievement of an eDream. [[Beneficiary|Beneficiaries], Aspirers, Stakeholders, Supporters, Providers, Social Circles

Communities

Communities are groups of people that can be associated by something in common that may influence people's decisions and/or potentially impact the enablement of an eDream. Industries, Organizations, Location, Social, Competency, Interests, Demographic, and Perspectives.

Knowledge

A level of knowledge, in addition to understanding the people and communities, is required for the successful enablement of an eDream. Functional Knowledge, Domain Knowledge, Industry Knowledge, Skills/Expertise, Funding Knowledge and Resources Knowledge===

Development Tracks

Development Tracks are mini projects (or group of activities) that may need to be developed to make an eDream happen. Development Tracks are enablement component of making an eDream successfully happen. Validation, Communications Development, Solution Development, Operational Development and [[Personal Development].

Funding

Funding is the total financial resources required to make an eDream happen. Funding is an enablement component of making an eDream successfully happen. Funding Insight provides insight into the potential methods our securing the financial resources that may be required for the successful enablement of an eDream. Savings, Inspire/Negotiate, Crowdsource, Friends & Family, Investors, Loans, Funding Programs=== Grants or targets funds (i.e., student scholarships)

Resources

Resources are required to make an eDream happen. Resources are an enablement component of making an eDream successfully happen. People, Products and Services, Equipment and Facilities.

Timeline

Timeline is the total time required to make an eDream happen.